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by joealarson
Mon Oct 16, 2017 10:03 am
Forum: Troubleshooting and Bug Reports
Topic: Does gap fill not apply to Bridges?
Replies: 1
Views: 1192
 
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Does gap fill not apply to Bridges?

S3D Bridge Gap.png
I think that, and the subject, says it all.
by joealarson
Thu Aug 10, 2017 11:30 am
Forum: Feature Requests
Topic: More machine models, fix Tools->Machine Options->Import Mode
Replies: 0
Views: 1364
 
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More machine models, fix Tools->Machine Options->Import Mode

Some of you may not know this, but if you have a Replicator 1 3D printer, there's a 3D model that gets loaded around your build plate. 2017-08-10 09_25_57-Greenshot.png Pretty nifty, no? Well, it turns out you can do this for any 3D printer, but the making the change perminant is... painful . 2017-0...
by joealarson
Thu Aug 10, 2017 11:16 am
Forum: Troubleshooting and Bug Reports
Topic: Printer model keeps disappearing
Replies: 8
Views: 12994
 
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Re: Printer model keeps disappearing

Can fixing this please be made a priority? If we import an STL through the menu all of this should be set and associated with the machine settings automatically.
by joealarson
Tue Jul 25, 2017 11:59 am
Forum: Troubleshooting and Bug Reports
Topic: [FIXED] Variable layer height muli-process doesn't line up
Replies: 1
Views: 1475
 
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[FIXED] Variable layer height muli-process doesn't line up

You can see the process I made to make this happen and the results here: https://youtu.be/Pqa5GElOYbQ?t=8m50s If you set up multi-processes and change the layer height of each process, it is possible for a gap to appear between layers. My guess is that the layers are being calculated from the build ...
by joealarson
Sat Jul 22, 2017 5:56 pm
Forum: General Discussion and Tips
Topic: Woodfill grain effect?
Replies: 3
Views: 9155
 
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Re: Woodfill grain effect?

Call this a feature request, but I'd love to be able to have a RNG function in my layer change scripts so I can create procedurally generated wood grain textures without having to manually set temp points.
by joealarson
Thu Jul 13, 2017 1:21 pm
Forum: General Discussion and Tips
Topic: Custom Bed Shape?
Replies: 15
Views: 20754
 
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Re: Custom Bed Shape?

Maybe we can have a menu item for this, or a wizard or something. Because I'd sure love to have this option on more of my printers. It's awesome on the ones that I do have it. And this won't carry through from version to version, will it?
by joealarson
Mon Jul 03, 2017 7:45 pm
Forum: Feature Requests
Topic: Automatic dynamic layer heights
Replies: 18
Views: 12023
 
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Automatic dynamic layer heights

With multi processes you can modify the layer heights, and that's cool. With some careful consideration you could take vertical walls and print them thicker, then lower layer heights for higher angles. Think of a silo. Where it gets round at the top it would make a better print to make the layers th...
by joealarson
Mon Jul 03, 2017 6:59 pm
Forum: Feature Requests
Topic: New shapes for the Infill
Replies: 1
Views: 1120
 
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Re: New shapes for the Infill

I'd love to have 3-dimensional infills. Like planes that divide the space at angles making triangular infill, and, yes, I'm stealing that one from Cura. I think it's awesome and S3D should have it.
by joealarson
Wed Mar 08, 2017 11:31 am
Forum: Troubleshooting and Bug Reports
Topic: A whole section of my model is just disapearing
Replies: 6
Views: 3863
 
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Re: A whole section of my model is just disapearing

I've just loaded your stl into one of my profiles....and apart from it being too big for my printer, it slices okay. Suggest you attach the factory file so others can see how your profile fails to slice. File menu...+ Safe factory file. Have the stl & your profile loaded before saving. Well, I ...
by joealarson
Wed Mar 08, 2017 11:27 am
Forum: Troubleshooting and Bug Reports
Topic: A whole section of my model is just disapearing
Replies: 6
Views: 3863
 
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Re: A whole section of my model is just disapearing

Okay, I think I got it. Those huge side walls I think are too big a polygons to succeed in the layer intersect test. I don't know if there's a problem with roll over in the floating point math or something (And yes that is a thing because floating point math isn't infinite, it's just floating so it ...

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