Some of you may not know this, but if you have a Replicator 1 3D printer, there's a 3D model that gets loaded around your build plate. 2017-08-10 09_25_57-Greenshot.png Pretty nifty, no? Well, it turns out you can do this for any 3D printer, but the making the change perminant is... painful . 2017-0...
Can fixing this please be made a priority? If we import an STL through the menu all of this should be set and associated with the machine settings automatically.
You can see the process I made to make this happen and the results here: https://youtu.be/Pqa5GElOYbQ?t=8m50s If you set up multi-processes and change the layer height of each process, it is possible for a gap to appear between layers. My guess is that the layers are being calculated from the build ...
Call this a feature request, but I'd love to be able to have a RNG function in my layer change scripts so I can create procedurally generated wood grain textures without having to manually set temp points.
Maybe we can have a menu item for this, or a wizard or something. Because I'd sure love to have this option on more of my printers. It's awesome on the ones that I do have it. And this won't carry through from version to version, will it?
With multi processes you can modify the layer heights, and that's cool. With some careful consideration you could take vertical walls and print them thicker, then lower layer heights for higher angles. Think of a silo. Where it gets round at the top it would make a better print to make the layers th...
I'd love to have 3-dimensional infills. Like planes that divide the space at angles making triangular infill, and, yes, I'm stealing that one from Cura. I think it's awesome and S3D should have it.
I've just loaded your stl into one of my profiles....and apart from it being too big for my printer, it slices okay. Suggest you attach the factory file so others can see how your profile fails to slice. File menu...+ Safe factory file. Have the stl & your profile loaded before saving. Well, I ...
Okay, I think I got it. Those huge side walls I think are too big a polygons to succeed in the layer intersect test. I don't know if there's a problem with roll over in the floating point math or something (And yes that is a thing because floating point math isn't infinite, it's just floating so it ...