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by mroek
Tue Nov 12, 2019 1:25 pm
Forum: Feature Requests
Topic: Smarter Raft and Support
Replies: 2
Views: 133

Re: Smarter Raft and Support

+1, this is a good idea. There's really no need for the supports to release easily from the raft, and this should be rather easy to implement as well.
by mroek
Fri Nov 01, 2019 6:59 am
Forum: General Discussion and Tips
Topic: Paid upgrade For 2019 upcoming Version 5.0
Replies: 169
Views: 49147

Re: Paid upgrade For 2019 upcoming Version 5.0

I think the mere (and continued) existence of this thread is telling, but I'm not sure exactly what. The way I see it, it can be one of two: 1) Either the doomsday prophets are right, and S3D is on a steady decline into oblivion, and there's a "dont' care" attitude at S3D HQ. or 2) The promised V5 i...
by mroek
Fri Oct 11, 2019 6:31 am
Forum: General Discussion and Tips
Topic: Paid upgrade For 2019 upcoming Version 5.0
Replies: 169
Views: 49147

Re: Paid upgrade For 2019 upcoming Version 5.0

The lack of updates on the update is a bit concerning. June is now a long time ago, and we're even nearing the end of the year, so version 5 should hopefully be close to ready now.

Could the community please have some info on what is going on, and what to expect?
by mroek
Sat Jan 19, 2019 6:05 am
Forum: Troubleshooting and Bug Reports
Topic: Problems with 4.1, now reverting to 4.00
Replies: 6
Views: 704

Re: Problems with 4.1, now reverting to 4.00

Your factory file does't slice for me either. S3D just appears to hang at "Finding overhangs" while keeping the CPU busy at 100%. Pressing cancel doesn't work, and if S3D is closed (by pressing the X in the upper right hand corner), the window disappears as if it closes, but S3D leaves a process run...
by mroek
Fri Jan 18, 2019 4:15 am
Forum: Troubleshooting and Bug Reports
Topic: Problems with 4.1, now reverting to 4.00
Replies: 6
Views: 704

Re: Problems with 4.1, now reverting to 4.00

Slices fine for me in 4.1.1 after rotating -90 in X.
by mroek
Sun Jan 13, 2019 4:54 pm
Forum: Troubleshooting and Bug Reports
Topic: Adding supports in cross-section view - bad implementation
Replies: 2
Views: 585

Re: Adding supports in cross-section view - bad implementation

No, unfortunately not. The behaviour is still the same.
by mroek
Thu Jan 10, 2019 12:45 pm
Forum: Troubleshooting and Bug Reports
Topic: [FIXED] 4.1 and 4.1.1 Constantly Crashing. 4.0.1 Never Did.
Replies: 36
Views: 5068

Re: 4.1 and 4.1.1 Constantly Crashing. 4.0.1 Never Did.

Version 4.01 (and earlier) has always been rock solid for me, but the latest 4.1.1 does crash randomly. This is of course very inconvenient, since you'll lose whatever you were working on. Hopefully the developers can address this, because having reliable software is extremely important. Saving your...
by mroek
Mon Jan 07, 2019 3:24 am
Forum: Troubleshooting and Bug Reports
Topic: [FIXED] No uploading status?
Replies: 15
Views: 1141

Re: No uploading status?

Most people will print from a memory device, as printing tethered is considered a bad idea (computer must be on, and must not sleep or crash).
by mroek
Thu Dec 13, 2018 2:30 pm
Forum: General Discussion and Tips
Topic: Pause at Height (NOT LAYER)?
Replies: 12
Views: 1750

Re: Pause at Height (NOT LAYER)?

Actually... I think I figured out the problem. It appears that when you have a single object with multiple processes throughout (Process A goes to 5mm height, then process B starts at 5mm height) it tends to screw up the pausing script. At least when I copy that object (and it's multiple processes)...
by mroek
Wed Dec 12, 2018 7:00 pm
Forum: General Discussion and Tips
Topic: Pause at Height (NOT LAYER)?
Replies: 12
Views: 1750

Re: Pause at Height (NOT LAYER)?

HA! No kidding!... this was just fixed with the latest update (4.1.1)!! WOO! Wow I just downloaded the latest software today and this problem is just... gone. Everything works perfectly now because it counts the first layer of ALL objects on the bed as layer one (instead of layers 1, 2, 3, etc). Aa...

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