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by kutterkoeter
Mon Mar 14, 2016 9:03 am
Forum: Troubleshooting and Bug Reports
Topic: Missing part of layer for certain layer height
Replies: 16
Views: 14281
 
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Re: Missing part of layer for certain layer height

I also frequently see issues when using 0.2 resolution (usually parts of the top layers missing / messed up), changing the layer height slightly (e.g. 0.199) fixes this. I suspect there is something going on with floating point truncating or roundoff errors, multiples of 0.1 are famously hard to rep...
by kutterkoeter
Wed Feb 24, 2016 5:15 pm
Forum: Feature Requests
Topic: Sequential printing for multiple objects
Replies: 26
Views: 26482
 
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Re: Sequential printing for multiple objects

+1
especially the one process per part thing!
by kutterkoeter
Sun Dec 13, 2015 5:20 pm
Forum: Troubleshooting and Bug Reports
Topic: Mirror Mesh flipped
Replies: 2
Views: 1496
 
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Re: Mirror Mesh flipped

ok, turns out I was just thinking about it wrong.

I would have expected to have Mirror x mirror it along the x-axis (thus flipping the y coordinate) instead of flipping the coordinates in x.
(which doesn't make that much sense I admit ;) )
by kutterkoeter
Sun Dec 13, 2015 6:21 am
Forum: Troubleshooting and Bug Reports
Topic: Mirror Mesh flipped
Replies: 2
Views: 1496
 
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Mirror Mesh flipped

Hi,
it seems to me that the axis in Mesh -> Mirror Mesh are flipped.
If I mirror around x axis, it actually mirrors around the y axis and vice versa ( y flips x ).

Or maybe the display of the origin is wrong...

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