Hi, for me it is not OK - since it is a lot of manual work necessary to generate smooth transitions. Other slicers can do this for a longer time already. From a major update to V4.0 I expected a 'killer' feature like this. For me the update to V4.0 offers only minor improvements - no real killer fea...
@dkightley: I don't know why it is a problem for S3D to keep the user better informed what features they are working on - there are good tools available to track those things and keep the user informed! I am constantly singing (thanks to Sidney Youngblood): All we can do is sit and wait - all we can...
Hi guys, I really appreciate your lots of +1 and the great support and feedback. But there is (again and again) no reaction from S3D team - I really wonder if they are working on an update and inlclude this feature. Why there is no statement from S3D team at all? Neither on this thread nor on a gene...
@brian442, thanks, that is a good thought. I checked my settings but could not find any wierd speed / acceleration setting as you can see here: http://i.imgur.com/bFX1TTq.jpg You can also see that inner paths of the periemter are printed at higher speeds compared to the outer ones. As you can see my...
Hi, I have a problem with non touching perimeters. I have an object with 4 perimeter shells. I print from outside to inside. During printing I can see that only the 1st and 2nd outer perimeters touch well. The 3rd and 4th have a gap. What I can observe is that the outer most shell is printed slowly ...