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by franzel
Fri Jun 17, 2016 11:02 am
Forum: General Discussion and Tips
Topic: Perimeter Paths
Replies: 9
Views: 7990
 
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Re: Perimeter Paths

I did a lot of testing and also made a print of the file starting this issue. For me the problem are the retractions and the layer change. I minimized retractions to the absolutely necessary spots, however the placement can not be controlled. Some of them will always occur on outmost perimeter. When...
by franzel
Fri Jun 17, 2016 1:23 am
Forum: General Discussion and Tips
Topic: Perimeter Paths
Replies: 9
Views: 7990
 
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Re: Perimeter Paths

You are right, 3.1 doesn't bring improvements for this issue. I had another object where I had the impression 3.1 creates less seam. As you, I tried virtually any combination of all settings. Your possible solution (outer first, disable mimum travel distance for retraction) doesn't make a difference...
by franzel
Thu Jun 16, 2016 5:46 am
Forum: General Discussion and Tips
Topic: Perimeter Paths
Replies: 9
Views: 7990
 
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Re: Perimeter Paths

Did you try 3.1. I suffer exactly from the same problem and feel that 3.1 has some improvements especially when disabling retraction at layer change.
When you share the STL of your object I will try myself.
by franzel
Thu Jun 16, 2016 1:33 am
Forum: General Discussion and Tips
Topic: Testing 3.1
Replies: 0
Views: 997
 
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Testing 3.1

After a couple of days using 3.1 I can only encourage everybody to switch to the new version. Seems that a lot has been improved under the hood. Printing results with my long bowden extruder delta are significantly better now. With 3.0 I couldn't reduce the Z seam to an acceptable level. Furthermore...

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