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by b-morgan
Sat Mar 09, 2019 8:33 pm
Forum: General Discussion and Tips
Topic: S3d code for Taz 6 v3
Replies: 24
Views: 3723

Re: S3d code for Taz 6 v3

If the M109 isn't actually waiting until the temperature is reached, then that issue should probably be moved to https://forum.lulzbot.com/ . I also can't find a description of M133 so I'm not sure what you mean by that. Your issue with supports and the ooze shield has nothing to do with this topic ...
by b-morgan
Sat Mar 09, 2019 1:34 pm
Forum: General Discussion and Tips
Topic: S3d code for Taz 6 v3
Replies: 24
Views: 3723

Re: S3d code for Taz 6 v3

Anyway, thanks for your post, it helps me understand much better. One thing I haven't figured out is that when I type M218 by itself in the console, I thought the printer is supposed to respond with the current offsets. I don't see any response at all, but maybe I am doing something wrong. From htt...
by b-morgan
Wed Mar 06, 2019 3:06 pm
Forum: General Discussion and Tips
Topic: S3d code for Taz 6 v3
Replies: 24
Views: 3723

Re: S3d code for Taz 6 v3

Regarding offset, I might be wrong but I thought I read that someone reported using Simplify3D without checking "Apply toolhead offsets to Gcode coordinates". I had to do the opposite - the only way I could get it to work on S3D was by checking that box. The TAZ 6 (Marlin) firmware default is "M218...
by b-morgan
Mon Mar 04, 2019 1:24 pm
Forum: General Discussion and Tips
Topic: S3d code for Taz 6 v3
Replies: 24
Views: 3723

Re: S3d code for Taz 6 v3

In other words, shouldn't there be M109 commands for both heads? I don't see that in this Taz 6 Dual v3.fff I believe you are correct and both heads need temperature commands. I haven't examined the attachments and other code posts line by line but the correct start (and end) code for S3D and the T...
by b-morgan
Sun Oct 21, 2018 4:15 pm
Forum: General Discussion and Tips
Topic: S3d code for Taz 6 v3
Replies: 24
Views: 3723

Re: S3d code for Taz 6 v3

The TAZ 6 self-leveling bed is handled by the commands in the start gcode as is the nozzle wipe. The biggest difference between Cura and S3D is that Cura handles the nozzle offset(s) before outputting the gcode and S3D expects the nozzle offsets to be handled by the (Marlin) firmware. This is easily...
by b-morgan
Sun Oct 21, 2018 11:08 am
Forum: General Discussion and Tips
Topic: S3d code for Taz 6 v3
Replies: 24
Views: 3723

Re: S3d code for Taz 6 v3

I have found with the TAZ 6 (with all the tool heads I own) that S3D does some things better and Cura does some things better. I agree with you that Cura handles standby temps on the dual heads better than S3D. However, I doubt that once setup, S3D has any higher risk of damaging the printer (tool h...
by b-morgan
Mon May 28, 2018 11:23 am
Forum: Troubleshooting and Bug Reports
Topic: [FIXED ] Ooze shield / prime tower print after layer
Replies: 5
Views: 1414

Re: BUG Ooze shield / prime tower print after layer

I am also having problems because of the order of printer for the skirt/brim, ooze shield, and prime tower. This combined with a lack of a first retraction of the inactive nozzle make dual extrusion printing with S3D very difficult. I believe the following fixes will solve the majority of the proble...
by b-morgan
Tue Apr 10, 2018 12:36 pm
Forum: Troubleshooting and Bug Reports
Topic: Retract inactive nozzle before starting print
Replies: 1
Views: 307

Re: Retract inactive nozzle before starting print

Using a Tool Change Script almost solves this problem but there are some shortcomings in that approach as well. I have started another topic for that.
by b-morgan
Tue Apr 10, 2018 12:34 pm
Forum: Troubleshooting and Bug Reports
Topic: Bug Report: [toolchange_retract_distance] and [toolchange_retract_speed] not defined
Replies: 0
Views: 207

Bug Report: [toolchange_retract_distance] and [toolchange_retract_speed] not defined

When the Starting Script is inserted into the output GCode, [toolchange_retract_distance] and [toolchange_retract_speed] are not replaced. In order to use a Tool Change Script, it is necessary to setup the initial conditions so that the first insertion of the script at the beginning of the GCode out...
by b-morgan
Mon Apr 09, 2018 6:08 pm
Forum: Feature Requests
Topic: Feature Request: More info in Tooltips
Replies: 0
Views: 193

Feature Request: More info in Tooltips

In Edit Process Settings, there are tooltips that add an information about that value. If that value can be used in a script, please add [name_to_use] to the tooltip. If you wish to make this optional, add to Tools, Options, Preferences an entry (Extended Tooltips?) to turn it on or off.

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