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Retract while coast / un-retract while move

Posted: Sun Mar 06, 2016 11:31 am
by ominix
I'm having a hard time to get rid of blobs at layer change (due to the pause it makes), wiping and doing a retract while wipe does improve it a little, but it's still not perfect, and wipe will create some visible damage to some pieces.

2 greate features would be:

- Retract while coast
- And un-retract while move : the unretract move happens while the print head moves after a retraction over a specified distance.

Thanks,
David.

Re: Retract while coast / un-retract while move

Posted: Sat Oct 20, 2018 3:30 am
by martin1454
An older feature but I vote for it -

Also - Retract towards infill instead of along the perimiter would help also!

Re: Retract while coast / un-retract while move

Posted: Tue Oct 23, 2018 12:08 pm
by S3D-Jake
Thanks for adding your input to this existing feature request. I'll be monitoring this thread to assess user interest.

Re: Retract while coast / un-retract while move

Posted: Tue Oct 23, 2018 12:57 pm
by SusiT140V
+1 please

Re: Retract while coast / un-retract while move

Posted: Sun Nov 18, 2018 4:41 am
by skyline
Definitely need this one, that would get rid of the pauses that cause blobs..

If I don't retract it gets messy, so I retract (5mm 100mm/s because bowden -.-) and that takes some time and that creates a blob on the spot where retraction is occuring

Re: Retract while coast / un-retract while move

Posted: Sat Aug 03, 2019 4:33 am
by Quenta
I'm also for this feature.

I'm developing this hardware and this software feature would be the final piece for a clean multi color print.

https://www.youtube.com/watch?v=FdpJCHiwDn4&t=1s