Velocity painting

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wfcook
 
Posts: 70
Joined: Mon Jul 13, 2015 1:32 pm

Velocity painting

Tue Jan 31, 2017 11:21 am

Over in the Google+ 3D Printing group, a guy named Mark Whedon has been experimenting with something he calls Velocity Printing, which basically entails creating images on the surface of a print by varying the print velocity. The vase below is clear PLA with the speeds set to 35 mm/s and 15mm/s. It's very cool and I'd love to have something similar incorporated into Simplify3d... a long shot I know but seriously, this is cool.

Image

https://plus.google.com/+MarkWheadon/posts/Ya345SGoTSn

wfcook
 
Posts: 70
Joined: Mon Jul 13, 2015 1:32 pm

Re: Velocity painting

Tue Jan 31, 2017 3:48 pm


SPRINGFIELD-JACK
 
Posts: 4
Joined: Sat Feb 04, 2017 11:08 am

Re: Velocity painting

Sat Feb 04, 2017 11:30 am

+1 It has been suggested that this can be done using Modifier Meshes which is another requested feature.

mcamou
 
Posts: 4
Joined: Sun Mar 06, 2016 5:53 am

Re: Velocity painting

Thu Feb 16, 2017 12:36 pm

I'm wondering if this could be done in a similar way to how dual-extruder is done... 2 models, 2 different processes, only using the same toolhead.

wfcook
 
Posts: 70
Joined: Mon Jul 13, 2015 1:32 pm

Re: Velocity painting

Thu Feb 16, 2017 1:02 pm

mcamou wrote:I'm wondering if this could be done in a similar way to how dual-extruder is done... 2 models, 2 different processes, only using the same toolhead.


No, because the advantage of this technique is that it works without lifting the print head. I believe that with separate processes they are printed in their entirety in a sequential manner.

Criso
 
Posts: 3
Joined: Sat Mar 11, 2017 6:29 am

Re: Velocity painting

Sat Mar 11, 2017 2:09 pm

+1
The code is available online, could be added as a feature, a bit like making pictures 3D. I don't think it modifies the mesh, because the code processes directly the Gcode, not the STL. So it could be "visible" in the Gcode viewer part.

Either way, I would simply LOVE to see that!

User avatar
Section31
 
Posts: 8
Joined: Mon Jan 04, 2016 11:07 am
Location: Wingdale, NY

Re: Velocity painting

Wed Mar 15, 2017 11:31 am

Interesting. Count me in for a vote :D

brian442
 
Posts: 1240
Joined: Mon Nov 28, 2016 5:35 am

Re: Velocity painting

Thu Mar 16, 2017 6:50 am

Do most materials actually change color this much when printed at different speeds? I was looking at a few parts that I printed with different speed settings, and the color looked pretty similar between the two..

mroek
 
Posts: 113
Joined: Mon Oct 26, 2015 12:47 pm

Re: Velocity painting

Thu Mar 16, 2017 9:37 am

I actually disagree that this is a feature the S3D team should spend time on. By all means, it is a cool technique, but I think it is better that they concentrate on the core slicer features and the many high-priority feature requests that needs to be implemented.

vef445
 
Posts: 1
Joined: Fri Mar 24, 2017 2:34 pm

Re: Velocity painting

Fri Mar 24, 2017 2:37 pm

Hello :)
I'm helping out Mark to get his process more accessible to everyone (not all of us can install Perl, dependencies and use a terminal...). I've just built a small UI, packaged into an app for mac and hopefully soon into an exe. If some of you, mac owners, want to give it a try, feel free to ask me here :)

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