gearsawe
Posts: 233
Joined: Sun Sep 10, 2017 11:06 pm

Proper documentation and more support for variables

I am requesting proper documentation and better usage for variable support.

for example I tried to use [retract_distance] in my start code but it was not working it just shows as [retract_distance]. But with trail and error I found it works in the retract section. this was not very useful.
I would assume all the variables listed at the beginning of the gcode file could be used. but this is not the case. secondly things [current_layer_num] or [prev_layer_num] seem to be missing.
The ability to do math would be good to. This would allow you to do things like move the head to the center. Example
G0 X{Math [X_Max]/2} Y{Math [Y_Max]/2}
would convert to G0 X100 Y100 given X_Max and Y_Max are 200.
There could be many more options!
strips
Posts: 5
Joined: Fri Jul 22, 2016 7:54 am

Re: Proper documentation and more support for variables

I could not agree more!

These are things I'm also looking for.

Having used S3D a few years and been relatively happy these small issues is stacking up ang getting more and more annoying.
SusiT140V
Posts: 52
Joined: Sun Oct 30, 2016 5:12 pm

Re: Proper documentation and more support for variables

The information available about how S3D works over the last two years has improved, but the majority of that available is still provided by the Community.

For the amount of money paid by so many people, I would have thought by now that it was high time a PROPER IN-DEPTH manual on every single function is not too much to ask.
Things like how each setting interacts with others should have been done years ago!

Everything from the company itself has been delivered in a disjointed piecemeal fashion, mainly in answers to questions.

C'mon guys, you know we deserve better...


Oooh, and maths fuctions would be awesome! :)
S3D-Jake
Posts: 1052
Joined: Wed Jun 20, 2018 12:45 pm

Re: Proper documentation and more support for variables

This is excellent feedback, everyone! I'll be watching this topic for gauging interest in exposing additional variables for use by more advanced users.
"A bird does not sing because it has an answer. It sings because it has a song."
antbarney
Posts: 4
Joined: Mon Dec 31, 2018 12:49 am

Re: Proper documentation and more support for variables

Big Plus one here, I would love some better IF statement logic to be available so they could be used on any variable and maybe even throw in IF THEN ELSE as it stands now this seems to only work for {IF OLDTOOL=x} or {IF NEWTOOL=x} which is very limiting.

Some full full documentation (not some forum post) about what variables can be used, would also be nice.

And why not have all variables usable in every script section, why limit them to just a few.
User avatar
dkightley
Posts: 2405
Joined: Tue Mar 10, 2015 4:09 pm

Re: Proper documentation and more support for variables

User Documentation...…..YES IT IS NEEDED!

Not a lot else to say on the subject.....
Doug Kightley
Volunteer at the National Tramway Museum http://www.tramway.co.uk
Railway modeller and webmaster at http://www.talkingtgauge.net
DirkT
Posts: 11
Joined: Sat Mar 26, 2016 10:07 pm

Re: Proper documentation and more support for variables

Hello,

a current documentation is very important. I hope for a timely solution. Thank you.

regards,

Dirk
Aha
Posts: 64
Joined: Sun Jul 28, 2013 10:58 am

Re: Proper documentation and more support for variables

Please, Please, Please some clear documentation on what's available! Even a clearer site post would be really good!

Maybe not the ends of the earth documentation, but a decent amount and a clear list of variables and usage would be really helpful! Things are really not executing as expected under the layer change and toolchange scripts and we need some more info!
RoboDLC
Posts: 134
Joined: Sun Apr 23, 2017 2:30 am

Re: Proper documentation and more support for variables

For the love of god, will you PLEASE document scripting variables!!!
For years you have relied upon power-users to document this program. It is time for you to do it.

It is not possible to get a decent multi-color print without them.
This could kick every other slicer's butt if you did this.

P L E A S E!
D. Clark
Robotics and sensors engineer
And lots of other stuff for fun.

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