LoocPac
Posts: 1
Joined: Wed Dec 19, 2018 10:44 pm

Re: Variable acceleration and Jerk

Thu Dec 20, 2018 3:11 pm

Thank you for giving a way to control Jerk and Acceleration, unfortunately i do not understand coding, never have and wont learn any time soon.

"I made one with Jerk-settings, too:

{REPLACE "; inner perimeter" "; inner perimeter\nM204 S1500\nM205 X20 Y20"}
{REPLACE "; outer perimeter" "; outer perimeter\nM204 S500\nM205 X7 Y7"}
{REPLACE "; solid layer" "; solid layer\nM204 S700\nM205 X10 Y10"}
{REPLACE "; infill" "; infill\nM204 S1500\nM205 X15 Y15"}
{REPLACE "; support" "; support\nM204 S1500\nM205 X20 Y20"}

M204 = Acceleration
M205 = Jerk

You have to set the values for your needing."

I am sure that i am not alone when it comes to the issue and not understanding all the code that people keep throwing at us in the forums. I love the support from the forums, but a nice little addition somewhere that allows a decrease or increase of the acceleration and deceleration by a percentage would be amazing.

Kernfusion
Posts: 11
Joined: Sun Dec 20, 2015 3:50 am

Re: Variable acceleration and Jerk

Tue Dec 25, 2018 4:05 pm

I have an idea to reduce the shadowing (ringing), to use a slightly different acceleration (Jerk) for layers with an even number, than for layers with an odd number. this is how the waves don't come to coincide with each other.

xXsaberstrikeXx
Posts: 2
Joined: Tue Oct 02, 2018 5:58 pm

Re: Variable acceleration and Jerk

Mon Jan 07, 2019 12:19 am

A GUI implementation of this also gets my vote! Would be awesome.

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