Hi folks,
I'm wondering how to influence the outer layer 'concentric' to force this to be as round as possible. For instance if I try to print a very simple round disc and chose concentric for top and bottom layers it fills the object very neat (even and round like a snail). However, if I add holes to this disc the outer layers aren't nicely 'concentric' anymore. It looks like a puzzle of concentric infills.
Here is what I'm trying to achieve:
This is what I get as soon as I add more shape/some holes to the very same object:
I once achieved to have a beautiful round 'concentric' top layer for the same object I just made these pictures (I still have the gcode, the printed 3D model and the appropriate blender3D file), but I can't reproduce this anymore.
So, what's the trick here? What am I doing wrong at Simplify3D?
Thanks
Nixxon