I am VERY impressed with what I am seeing with S3D. Before I buy, I wonder if S3D can do 2 things.
1:
Can S3D get rid of "air pockets" in 3D models? By that I mean having a tube like a straw (that has thickness) intersect 2 rectangle cubes, will the open area of the Tube print hollow?
Technically it should, and it would in Cura, but I want to know if S3D is clever enough to know that that area is inaccessible to the open world, and it should be printed as "in fill". This would be amazing for my project that has many shelled pieces that are intersecting and Boolean would crash or take too long. 2:
Can S3D print each process as a totally new print? so bottom half prints, I clear the bed, load up part 2?
Than being said, can I "Dice" models into build plate parts?, say I am building something 3x the build plate volume, Can S3D dice it into 3 parts that would assemble into 1 large oversized part? This is a DREAM
![Smile :)](./images/smilies/icon_e_smile.gif)
Honestly, I would love a 3DS MAX or MAYA plugin that has slicing planes criss crossing that are set tothe build volume you want. and you can rotate or bring the slice planes closer to each other to get something like the attacked image (Lamborghini Front End) Cheers!
![Smile :)](./images/smilies/icon_e_smile.gif)