nerys
Posts: 134
Joined: Tue Mar 29, 2016 7:47 pm

Re: 3D movement view Bug Unwanted PAN motion mixed in with Rotate Motion

Tue Jan 29, 2019 3:17 pm

They found a workaround for the problem for me

Go to tools options visualization and change it to compatibility mode instead of automatic and that fixed it for me no more vertical shift when I rotate on a fixed point

User avatar
SteveIsHeer
Posts: 45
Joined: Thu Sep 24, 2015 4:45 pm

Re: 3D movement view Bug Unwanted PAN motion mixed in with Rotate Motion

Fri Feb 08, 2019 12:33 pm

That work-around fixes the unwanted panning of the model for me as well so it appears the "Automatic" setting is bugged
It show's to go you how feelish you fool when your tang is all tungled up and you bart stalking tackwards!

User avatar
SteveIsHeer
Posts: 45
Joined: Thu Sep 24, 2015 4:45 pm

Re: 3D movement view Bug Unwanted PAN motion mixed in with Rotate Motion

Sun Feb 10, 2019 10:21 am

Correction on this work around... After some trials, it appears the work around doesn't completely fix this. If you zoom in on the model to say add supports then the issue of panning is still there but much less than it is when the Automatic setting is checked.
It show's to go you how feelish you fool when your tang is all tungled up and you bart stalking tackwards!

wirlybird
Posts: 1063
Joined: Sun Jul 17, 2016 12:32 pm

Re: 3D movement view Bug Unwanted PAN motion mixed in with Rotate Motion

Sun Feb 10, 2019 10:30 am

I tried this as well and it made no real difference.

LilSin
Posts: 2
Joined: Fri Mar 01, 2019 3:28 pm

Re: 3D movement view Bug Unwanted PAN motion mixed in with Rotate Motion

Fri Mar 01, 2019 3:37 pm

Same problem for me. Its a real pain if I have to zoom in a lot. and want to look around the point I zoom into.
Rotation seems to stay fixed on the center of the build surface instead of the place the zoom view is centered.
Which I assume would be a normal way zoom would function.

Return to “Troubleshooting and Bug Reports”