tonyno
Posts: 182
Joined: Sat Jan 31, 2015 5:46 pm

Voids at Ends of Perimeters

The Blobs & Zits section in the Print Quality guide covers that well. How about what seems to be voids at the end of perimeters? We can't have negative values for Coasting, which would seem to be what I need, unless I'm incorrect about this being the end of the perimeter.

Pic attached. I've tuned out the positive blobs, now only these voids to go. Note that this printed each layer in the CCW direction.

20190202_104935.jpg
Update: It may be the start. See new pic. I increased Retraction from 0.5mm (left) to 1mm (right) and the holes got smaller.
20190202_114040.jpg
TN Yankee
Posts: 11
Joined: Mon May 30, 2016 8:10 pm

Re: Voids at Ends of Perimeters

If you haven't already done so, align your start points to a specific location (Layer tab) for testing. It will make it much more obvious to see what may be going on.
S3D-Alex
Posts: 456
Joined: Thu Aug 30, 2018 1:23 pm

Re: Voids at Ends of Perimeters

It does heavily depend on if the gaps are occurring at the stat or end of your loops here. If they occur at the start then a positive extra restart distance would be helpful in fixing this. If they are at the end and you are not using any coast then a wipe may be necessary.

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