yeasis
Posts: 2
Joined: Fri May 01, 2015 4:17 am

Leapfrog Creatr Dual Extruder Printing Problems

Hello,

I have printing problems with my Leapfrog Creatr Dual Extruder. For some reason (when i use the build in settings) my printer tries to print the first layer 'in the air' the liftoff of the extruder is just to high. Because of this the print obviously doesn't stick to the printing bed.
I don't have this problem using other printing programs, such as Repetier. So i think this is software related. I did use the 'bed leveling wizard', but without any succes. Now i've noticed that the starting g-code goes like:
M201 X1000 Y1000 Z500
M202 X1000 Y1000 Z500
M204 S1000
G28 F1200 ; home all axes
T0 ; switch to right extruder
G1 Z0.2 ; raise nozzle
G92 E0 ; zero extruder
G1 E3 F225 ; purge nozzle
G1 Y15 Z0.05 F1200 ; slow wipe
G1 Y20 Z0.25 ; lift
G92 E0 ; zero extruder again

It is lifting the Z 3 times and then zero's it, could this be the problem? (i made no changes to the script)
JoeJ
Posts: 1435
Joined: Sun Feb 16, 2014 10:52 am

Re: Leapfrog Creatr Dual Extruder Printing Problems

Looks like you still need to learn a bit more gcode ;)

The Z-axis is moving 3 times, but it is never zeroed. The G92 E0 command at the bottom just zeros the extrusion distance, not the Z-axis. So I see no issues with the script you posted (which makes sense since it's the default S3D script). Of course, for the print to go well, you need to make sure that when you home your Z-axis, it actually goes to zero (i.e. touching the bed). If you click Home Z and the nozzle is still 0.5mm above the bed, you are going to have trouble.

Also, I would go to "Edit process settings", G-Code tab, and make sure that your Z-axis gcode offset is zero. You may even want to try making it a small negative number like -0.1mm to help move the nozzle closer to the build surface, assuming you don't want to do any mechanical adjustments with the leveling screws.
yeasis
Posts: 2
Joined: Fri May 01, 2015 4:17 am

Re: Leapfrog Creatr Dual Extruder Printing Problems

JoeJ wrote:Looks like you still need to learn a bit more gcode ;)

The Z-axis is moving 3 times, but it is never zeroed. The G92 E0 command at the bottom just zeros the extrusion distance, not the Z-axis. So I see no issues with the script you posted (which makes sense since it's the default S3D script). Of course, for the print to go well, you need to make sure that when you home your Z-axis, it actually goes to zero (i.e. touching the bed). If you click Home Z and the nozzle is still 0.5mm above the bed, you are going to have trouble.

Also, I would go to "Edit process settings", G-Code tab, and make sure that your Z-axis gcode offset is zero. You may even want to try making it a small negative number like -0.1mm to help move the nozzle closer to the build surface, assuming you don't want to do any mechanical adjustments with the leveling screws.
Thank you for the reply.

I've changed the settings and highend the print bed (with screws :)), but it doesnt seem to have fixed the problem.
While i am using a feshly installed Simplify3D (tried 2.1.0 and 2.2.2) using the Leapfrog Creatr Dual profile (didn't change any settings) my print just wont stick at the bed...
It does when i am using other software so it is not hardware realated (also changed my kaptop tape).
Even on the first layer, the first bit of print just wont stick to the bed, it's like he is rejecting to stick to it.
I am clueless at this point, what i did notice though was that the height of the first layer was at 70% wich is kinda odd, since it's 200% at slic3r. But i've turned off my printer since i am trying to sort this out for 7 hours straight already!
Anyone here having the same issue or has any possible solution? (all help is apprecaited)
Thanks in advance!
JoeJ
Posts: 1435
Joined: Sun Feb 16, 2014 10:52 am

Re: Leapfrog Creatr Dual Extruder Printing Problems

Yes, using 200% first layer height probably be better. Both Slic3r and S3D has essentially the same first layer settings. Just match the settings and you should be fine.

Return to “Troubleshooting and Bug Reports”