saramos
Posts: 12
Joined: Wed Nov 18, 2015 11:04 am

Infill editor

It would be nice to have different parts of a model printed with different infill percentages. Fore example, I have a print that has an outer rim and an inner hub. It would be nice to have the outer rim printed in say a 60% infill while the inner hub is printed in 30%. I would imagine it being similar to the support tool where you can 'add' or 'subtract' infill with a brush of some sort.
CompoundCarl
Posts: 2005
Joined: Wed Aug 05, 2015 7:23 am

Re: Infill editor

I've had to do this a few times in the past. I just export the outer rim and the inner hub as separate STL files, then you can setup a customized process for each one. Might be an option if you're looking for a way to do this..
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KeyboardWarrior
Posts: 480
Joined: Thu Jun 19, 2014 5:02 pm

Re: Infill editor

saramos wrote:It would be nice to have different parts of a model printed with different infill percentages. Fore example, I have a print that has an outer rim and an inner hub. It would be nice to have the outer rim printed in say a 60% infill while the inner hub is printed in 30%. I would imagine it being similar to the support tool where you can 'add' or 'subtract' infill with a brush of some sort.
Depending on how the model was CAD'd and what program was used, you may be able to go to Mesh--Separate Connected Surfaces and that will break up any independent objects in your 3D model. I've had good success with this feature for separating models, that way I can do a dual-extrusion print, printing different parts with different colors.
saramos
Posts: 12
Joined: Wed Nov 18, 2015 11:04 am

Re: Infill editor

The first part where I would use this option is a single object.

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