There are a lot of different "printing failures" so it's kind of hard to give advice without more info. Maybe you can write a few sentences about what exactly is going wrong. The more info, the better others can help!
Nozzle is set to .3 mm
Retraction is set default.
Layer 0.2000 mm
First Layer 90% Height
First layer speed 50%
Infill 20%
Extruder set to 240 temp
Speed is set to 2400 half of 4800 default speed
I figure that it is a small part 8.2 mm x8.4 mm x 49.7 mm
It lays down the skirt just fine, then puts down the first 5 to 10 layers going good but then stops extruding......
tried to print it at least a dozen times and the extruder stops extruding at various layer heights, between 5 mm and 10 mm
it stops extruding?
Is my retraction over working? its a round part.
Am I printing to fast or to slow?
Thanks
Mike
"Remember The Vets who fought for our Freedom" ... Intel I7 980 OC'D to 4.3 GHZ, Water Cooled, Gigabyte MB
132 gig ram, 5 HD's, GTX 1080, (8gig ram) GTX Titan-Z (12gig ram), LightWave 2015, 32 and 64 bit.
Shut it down last night, went to sleep.
Got up this morning, fired up the Printer, preheated the Bed for printing of the parts.
S3D begin print over USB, warmed up extruder, and off she went.
Printed parts just fine, hmmmmm, interesting it was, after 1 hr print job., I decided to try something.
Let the printer cool down, used the infrared heat gun and saw extruders where warm 150 deg F.
After 2 hr cool down. fired up printer to print out 6 more round small parts, in a radial array pattern.
This way they are spread out, so far at 97% and going great, 2 hrs into printing parts and doing good.
So I think letting the motors cool down for a good hour or more is the trick, I think....
Did not change any parameters in the settings, loaded up objects, after I did a radial array in the modeling program.
Attachments
"Remember The Vets who fought for our Freedom" ... Intel I7 980 OC'D to 4.3 GHZ, Water Cooled, Gigabyte MB
132 gig ram, 5 HD's, GTX 1080, (8gig ram) GTX Titan-Z (12gig ram), LightWave 2015, 32 and 64 bit.