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rflulling
Posts: 64
Joined: Thu Sep 28, 2017 10:03 pm

Variable settings wizard: by Layer, or by Line.

I like being able to define a divide. But there are more complex needs that must be defined with more literal, and tighter parameters. By height, no mater how absolute is handled approximately by the slicer engine. I know what layer I need to change up the settings, I simply lack the tool to do this.

Why is it that I can set a temp by layer, but settings as a whole are by a measurement, not a value specific to the slicer?
Why is it that I seem to be the only one who cares?

Edit: Resurrecting this thread.
Still want a way to cause S3D to review the model based on a temporary gCode slice of the object. Then allow the user to FIND the layer they want to make the spit. rather than doing this in the blind, or having to go back and forth between manually investigating layers and finding the height in the preview screen.
Last edited by rflulling on Sun Oct 01, 2023 7:49 pm, edited 1 time in total.
airscapes
Posts: 403
Joined: Tue Mar 06, 2018 10:35 am
Location: Philadelphia PA Area

Re: Variable settings wizard: by Layer, or by Line.

No you are not the only one.. I agree multiple process should be done by layer not height but I guess there was a reason not to use layers
TheBum
Posts: 202
Joined: Fri May 18, 2018 11:13 pm

Re: Variable settings wizard: by Layer, or by Line.

If you change the layer height, then by-layer would put the transition in the wrong place unless you reset the boundary in the process.
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rflulling
Posts: 64
Joined: Thu Sep 28, 2017 10:03 pm

Re: Variable settings wizard: by Layer, or by Line.

True enough, changing one variable will effect others. This is something an advanced user must contend with. It would be presumptuous to assume a savvy developer could figure out how to adjust some of this for us, and more presumptuous to assume that any of us would want it being adjusted automatically.

I have no issue going to the sliced view, locating the layer I want effected, then going back to the Profile and inputting that value. But being able to define by slice, would greatly improve control over object slicing, and other advanced techniques (like filament changes).

It might be nice to have a reminder pop up that when a any per layer instruction has been set, and per height for that matter (as it is now), that changing the the layer height or adjusting the loaded object, or it's orientation will effect how the height or layer divides are resolved. A message already pops up informing the user that it is about to literally Dump (not ignore) settings that interfere with Vase mode. I see no reason a similar message cannot be used for per slice.
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rflulling
Posts: 64
Joined: Thu Sep 28, 2017 10:03 pm

Re: Variable settings wizard: by Layer, or by Line.

By the way one really great reason to have per layer ability is to create interleaved layers. Why? Well if you take the time to make multiple profiles, you can do something really cool. That is to directly manipulate walls, and layers. No not infill.

I switch between different strategies based on what I am making. But normally there are a few switches that let you change infill pattern skins, layers etc. Even insure a "Diaphragm" (seems an inappropriate word to use) is installed every few layers. But no I want much greater control. I want to be able to great a Profile that generates linear patterns, and one for circular and one for cross hatch etc. Now I want to decide exactly what layers they will be used on. I might also decide to use then for 3 layers each, or interleave. Why? Durability. Having tight control over every strategy the slicer engine employs and where it is employed insures far greater durability. This is important for all materials not just glass or carbon fiber.

However if you look one company (if it still exists) did make a machine that was paired with custom software that interleaved several materials and did on its own very much what I want to control manually. By the software interlacing the materials and automatically fining the best ways to lace the materials to create greater durability in the layers, they easily made very high strength objects with shearing resistance many time greater than steal. I could only wish they had teamed up with one of the bigger companies or offered the code for the developers to purchase and integrate.

So if I want create per layer instructions I have to keep asking S3D to make some changes so that I can use per layer. I consider the power that will unlock to be very valuable and I hope you will too.

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