Yep, it's a Mac-specific thing. On the Mac, applications register with the US what file types they handle, so that (for example) the OS only accepts file dropping on an app for file types the app supports, without launching the app and having it fail to open the file. It's pretty routine, so it's odd that they didn't do it. As for this one, yes, I can run the app, then go back and find the STL file and drop it into the GUI. But that's a lot more clicking than opening the STL (e.g. from the browser) and have it launch the slicer and load the object, ready to print.Dssguy1 wrote:Maybe it is a MAC specific problem. I agree with JimC, I just drag a STL into S3D and it opens up ready to go.
I just installed 2.1, and it has some nice improvements. For example, when you run it has a wizard to set the software up for your printer in one place, so you don't have to find settings in various places (firmware, print area, profile, etc.). And it doesn't seem to lose settings when you quit, which is a big improvement. Yay!
Though there's more to do. It doesn't open STL or OBJ files, still. And it still has the weird "modal" dialog boxes, etc. But still, improvements are appreciated!