https://reprap.org/wiki/G-code#M486:_Cancel_Object
The M486 G-code provides an interface to identify objects on the print bed and cancel them. Basic usage: Use M486 T to tell the firmware how many objects there are, so it can provide an LCD interface. (Otherwise the firmware counts them up in the first layer.) In every layer of your G-code, you must preface each object's layer slice with M486 S[index] to indicate which object is being printed. The index should be zero-based. To cancel the first object, use M486 P0; to cancel the 5th object use M486 P4; and so on. The "current" object is canceled with M486 C.
G-codes associated with the canceled objects are no longer printed. Firmware supports this feature by ignoring G0-G3/G5 moves in XYZ while updating F and keeping the E coordinate up-to-date without extruding.
Slicers should number purge towers and other global features with a negative index (or other flag) to distinguish them from regular print objects, since it is important to preserve color changes, purge towers, and brims.
Host software (such as OctoPrint) may be able to cancel individual objects through a plugin, and in this case they should not use M486 P to cancel objects (although doing so should cause no harm).