they currently do the same thing. not sure if that's intentional or redundant, but i think ctrl+s should just save what i'm working on and not question what i'm trying to do...
Can't confirm CTRL+S and CTRL+SHIFT+S doing the same. When working and pressing CTRL+S it simply saves the current
factory file and confirms this in the status bar, CTRL+SHIFT+S brings up the expected "Save as..."-dialog...
S3D v4.1.2 / Win10 Pro 2004 x64
So CTRL+S does bring up the "Save as..."-dialog for you each time?
this happens when i've left a factory file open for a long time. i know for a fact that the file i was working on was a previously saved file because of the amount of objects and processes i had in it.
perhaps this happens when i close and re-open S3D, my previous factory file is still loaded onto the work space, when i try to hit ctrl+s it prompts me for a file name, which does not help me when i save multiple factory files with the same models and processes and name it based on which thing i changed last.
steuned wrote: ↑Fri Jul 17, 2020 11:06 pm
perhaps this happens when i close and re-open S3D
Yes.
steuned wrote: ↑Fri Jul 17, 2020 11:06 pm
, my previous factory file is still loaded onto the work space
No.
S3D restores the last state, it does not reopen the last factory file. You can disable "Save and restore application state" in "General Options -> Preferences -> General Preferences" to make S3D start with an empty workspace, like other applications.
I think I now know where the confusion about this behaviour comes from. S3D will start restoring the Saved State (if enabled) whenever
you start a new instance - it will not "load" the last factory file as some people might expect.
But:
If you start S3D by double clicking a .factory-file in Windows Explorer, something similar happens:
S3D starts up, loads the factory file's contents - but not like when using "File -> Open". The factory file will not appear
in the title bar. CTRL + S will not work in this case and open up the "Save Factory File As..." dialog.