JoeJ, I'm curious as to what's so complicated about the implementation - to my naive brain it doesn't seem like it ought to be so crazy to code - are you familiar with the specifics?JoeJ wrote:They definitely know about the request, but this one takes a long time to implement. I have talked with people about it when they attend maker faire and there is a LOT of coding involved.
Not all extruders can handle the extra needed flow at high speed.jimc wrote:isnt it alot faster to print it every other layer but have the extrusion volume double. you still get the solid infill you wanted in 1/2 the time.
CURA use it, take a look at this thread: http://forum.simplify3d.com/viewtopic.php?f=23&t=1560JoeJ wrote: @3Drasle - that could definitely be an easier option. Have you tried printing a part using that method before? I guess I would be concerned about the crossing points and how that would affect the extrusion right after it. Seems like you might get gaps (at least more than I see with the 200% infill width). This would likely also be MUCH easier for them to program.
Not easy for sure. With a pattern, the infill logic is much more complex than with the straight lines currently used in Simplify3D. With a straight line you are only concerned about what's in front of the line as you lay down the line. If there's a wall, then you trace the outline of the wall a bit then go back making a new straight line in the opposite direction. With a hex shape, you need to turn left, right, etc., maintain all the turns in the correct position, and all the while looking out for the walls, then when you need to route around a wall, you're not simply tracing the wall and then going back with a straight line, you need to trace the wall and then continue your pattern in the opposite direction, picking the correct part of the pattern to restart from. There's a bit more to it than just that. All in all, it's much more complicated than straight line infill, that's for sure. But once you have the logic working for patterns, it's a relatively small step to go from one pattern to the next, if you code it in a flexible way.JoeJ wrote:They definitely know about the request, but this one takes a long time to implement. I have talked with people about it when they attend maker faire and there is a LOT of coding involved.
As much as every one of us would really like the Honeycomb infill option, I hope they see your post. That would really set them apart and make every one of us happy about the $$ we spent, I'm sure.BaronWilliams wrote:Not easy for sure. With a pattern, the infill logic is much more complex than with the straight lines currently used in Simplify3D. With a straight line you are only concerned about what's in front of the line as you lay down the line. If there's a wall, then you trace the outline of the wall a bit then go back making a new straight line in the opposite direction. With a hex shape, you need to turn left, right, etc., maintain all the turns in the correct position, and all the while looking out for the walls, then when you need to route around a wall, you're not simply tracing the wall and then going back with a straight line, you need to trace the wall and then continue your pattern in the opposite direction, picking the correct part of the pattern to restart from. There's a bit more to it than just that. All in all, it's much more complicated than straight line infill, that's for sure. But once you have the logic working for patterns, it's a relatively small step to go from one pattern to the next, if you code it in a flexible way.JoeJ wrote:They definitely know about the request, but this one takes a long time to implement. I have talked with people about it when they attend maker faire and there is a LOT of coding involved.
I hope the Simplify3D engineers opt for custom infill patterns rather than just making honeycomb. I really don't like just going for honeycomb. It's just a bit more work I believe to make the infill system work with custom infill patterns rather than make it specific to honeycomb-like patterns. They could maybe have a preset custom pattern for the typical "honeycomb" infill (which is not a real honeycomb) since that's what most people want.
I would rather design my own infill patterns, and have Simplify3D use my patterns. I think that will set Simplify3D apart from the competition. If you like the hidden shark infill of MakerBot, you could make your own shark pattern. If you are like me and know how to make honeycomb style infill stronger than the typical fake "honeycomb" most slicers support, then you could do that too.
Honeycomb infill will please a lot of users. Custom infill with a custom honeycomb preset will please everyone. If a pattern you like isn't there, add it yourself!