Bad perimeters with High-poly models
Posted: Thu Aug 02, 2018 11:49 am
Hi,
I'm getting strange wobbles in the toolpaths generated for models with lots of polygons. (I need my models to be high-poly because I am using displacement maps to "engrave" details into them in Blender).
The models themselves appear perfectly smooth, but as soon as I "prepare to print", the bumps appear in the sliced result.
Hi Poly model: Med Poly model: Low Poly model: As you can see, the problem gets worse with a higher number of polygons. Any ideas what's happening here?
The problems only seems to exist on parts on the model which are *almost* straight lines, so I wonder if it's perhaps something to do with Simplify trying to interpolate between loads of points which are not fitting within some kind of tolerance?
I'm getting strange wobbles in the toolpaths generated for models with lots of polygons. (I need my models to be high-poly because I am using displacement maps to "engrave" details into them in Blender).
The models themselves appear perfectly smooth, but as soon as I "prepare to print", the bumps appear in the sliced result.
Hi Poly model: Med Poly model: Low Poly model: As you can see, the problem gets worse with a higher number of polygons. Any ideas what's happening here?
The problems only seems to exist on parts on the model which are *almost* straight lines, so I wonder if it's perhaps something to do with Simplify trying to interpolate between loads of points which are not fitting within some kind of tolerance?