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Voids at Ends of Perimeters

Posted: Sat Feb 02, 2019 11:59 am
by tonyno
The Blobs & Zits section in the Print Quality guide covers that well. How about what seems to be voids at the end of perimeters? We can't have negative values for Coasting, which would seem to be what I need, unless I'm incorrect about this being the end of the perimeter.

Pic attached. I've tuned out the positive blobs, now only these voids to go. Note that this printed each layer in the CCW direction.

20190202_104935.jpg
Update: It may be the start. See new pic. I increased Retraction from 0.5mm (left) to 1mm (right) and the holes got smaller.
20190202_114040.jpg

Re: Voids at Ends of Perimeters

Posted: Sat Feb 02, 2019 8:07 pm
by TN Yankee
If you haven't already done so, align your start points to a specific location (Layer tab) for testing. It will make it much more obvious to see what may be going on.

Re: Voids at Ends of Perimeters

Posted: Tue Feb 05, 2019 10:46 am
by S3D-Alex
It does heavily depend on if the gaps are occurring at the stat or end of your loops here. If they occur at the start then a positive extra restart distance would be helpful in fixing this. If they are at the end and you are not using any coast then a wipe may be necessary.