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yesbird
Posts: 31
Joined: Wed Feb 26, 2020 8:24 am
Location: Sweden
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Printing non-manifold surfaces correct way

Hi, guys !

I am trying to print a mold with single vertical cut of one polygon  width, but manifold processing don't allow me to do it correctly. Different setting leads to non-desired results: some polys are disappear when "Discard" option is set or new unwanted polys appear when "Heal" is selected.

Could you please help me to prepare this print correct way ?

BTW: Can not figure out why this surface is detected as "non-manifold" ? All normals are pointing to the same direction if we will "unfold" the model.

Thanks in advance.
Attachments
cut_06.png
cut_05.png
cut_02.png
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dkightley
Posts: 2405
Joined: Tue Mar 10, 2015 4:09 pm

Re: Printing non-manifold surfaces correct way

You can only 3d print something that is manifold. Simply put, Manifold objects are objects that can exist in real life.

What you are trying to print is a non-manifold..its not something that can exist in real life as an object. Make it manifold is my advice.
Doug Kightley
Volunteer at the National Tramway Museum http://www.tramway.co.uk
Railway modeller and webmaster at http://www.talkingtgauge.net
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yesbird
Posts: 31
Joined: Wed Feb 26, 2020 8:24 am
Location: Sweden
Contact: Website Facebook

Re: Printing non-manifold surfaces correct way

Thank you for reply, but I still don't understand why this object can't exist. Take plastic bottle, cut off top and bottom, make vertical cut and you will get desired object.

But it seams to me I found solution: giving the thikness to the walls.
Attachments
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cut_07.png

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