At this point Sequential Printing does not do object-by-object if an STL is touching a printed surface. My understanding is that object-by-object only works starting from the Table; therefore, I can't do a Layer pause for each color change I want to make...
I print the Base and Solid Deathbat in Black. Next I want Sequential Printing to 1) print the left Wing Accent Silver, 2) print the right Wing Accent Silver, and then 3) the Skull Interior White. I would have a Layer Pause in the Scripts for Filament Color Change.
Instead, what happens is Sequential Printing appears to default to layer-by-layer printing due to the fact that the Wing Accents and Skull Interior are on the Solid Deathbat, rather than the Table.
Because of this I have to Duplicate Objects, stack them on top of each other, and then print them in multiple Layers of different Colors. It wastes Filament and Time. Although the effect it created with this print is Awesome, it's not how I want to do Multiple Colors...