Redheadrambo
Posts: 2
Joined: Fri Feb 19, 2021 11:23 pm

Long starting code scripts in V5.0 Fail g-code parsing

So I have made a custom spiral priming script, it's very long. This script works perfectly in V4 but V5 stops parsing g-code when it reaches that point. When i try to open the g-code file made with V4 in V5 it points to line 142 which is the start script line.

Just wondering if there is a reason for this or...
Attachments
failed to read.PNG
prime spiral.PNG
line 142.PNG
S3D-Jason
Posts: 1608
Joined: Sun May 31, 2015 6:01 am

Re: Long starting code scripts in V5.0 Fail g-code parsing

Perhaps the movements are too small? Have you tried creating a spiral with a lower resolution? That wold probably make your starting script much easier to read and I doubt it would impact the priming at all.
bolsoncerrado
Posts: 176
Joined: Tue Mar 17, 2015 10:55 am

Re: Long starting code scripts in V5.0 Fail g-code parsing

Oh! And here it comes censorship!

"This script works perfectly in V4" <- did you read that part jason?
Redheadrambo
Posts: 2
Joined: Fri Feb 19, 2021 11:23 pm

Re: Long starting code scripts in V5.0 Fail g-code parsing

Take it easy there bolsoncerrado. There's no need for hostility here. But you are right, that ridiculously long line in the gcode file is easily handled in V4.
I understand that this is a fresh update and there are bound to be bugs to smash. I hope this is an issue that gets addressed in an update soon.
I guess in the mean time I will be using a more simple prime line unless i can get my machine to handle G2 codes.

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