I'm processing tons of files, and I'd like to integrate S3D into a scripted workflow. On the Mac, the OS allows applications to be "scriptable", meaning that you can write scripts that (for example) trigger whenever a file is written to a particular directory, then run an app and perform a series of operations on the file, and save the result to a new directory. This is very commonly used when processing media (for example), when dropping a file into a folder can trigger a whole sequence of visual effects, format transforms, etc. In the case of S3D, I'd like to be able to set up a directory so that whenever I drop an STL into the directory (or save one from a CAD app), a script can trigger that runs S3D and slices the file using a particular profile, then copies the file to the SD card.