Hi,
I've long needed a print function that, unless I'm wrong in my research, is not offered by any slicer I know.
The problem is being able to freely define zones with different filling levels in the same object, many slicers allow you to do it at the layer level, I would need to do it by zones in the 3D space.
When, for example, I define an object that must be screwed in with a self-tapping screw or that has a through screw that exerts a certain force when screwed in, I would like to be able to define a cylinder with 100% fill around the cylinder hole, but examples of this needs can be found by the dozens.
In order to be able to define 3d areas with different filling levels, I had thought of this procedure: for one onject two different 3d drawings are defined with the same origin, one drawing defines the complete object, which will be printed with a certain filling, the other drawing defines the parts that they must have a different filling, the two drawings have the same origin, loaded into the slicer they define two different prints, but a function to be implemented allows the two prints to be merged, the operator defines the priority level of the objects and therefore the slicer merges the two prints into a single print of a object with different level of infill.
Thank you
Best regards
SG