frankpirz
Posts: 12
Joined: Sat Feb 07, 2015 6:29 pm

"locality" for file saves

I've got lots of small projects. some involve only a single part, others several.
when I set up a project for 3d printing, I create a sub directory in my 3d design file and
save all the relevant .stl files there.
I like to keep the .factory and .gcode files there as well
[.fff files should be stored in a common location, however...]
that's what I'm calling "locality"

right now when I start a new project, and import the models, when I go to save the
factory file it wants to save in the "last saved directory" rather than the "last loaded directory"
same thing happens when I go to save the gcode [even though I just navigated to a new location!]
and I have to re-do the directory changes.

I'm new to S3D. Is there a configuration setting somewhere that would make it
do what I want?

Frank Pirz
Media Conversions
JoeJ
Posts: 1435
Joined: Sun Feb 16, 2014 10:52 am

Re: "locality" for file saves

Hi Frank - you might want to have a read through this document: http://www.simplify3d.com/support/tutor ... ile-types/

It explains a lot about the different file types and saving. For example, it would be crazy to save the FFF files, the STL files, the gcode, and the factory files. The factory file contains all of these things, and you can just open it and slice to get the gcode. The link above explains a lot more about their recommended ways to save these things.
frankpirz
Posts: 12
Joined: Sat Feb 07, 2015 6:29 pm

Re: "locality" for file saves

JoeJ
thanks for the pointer, I had reviewed that document when I first considered buying S3d.
the STL files are input to S3D and are saved by my cad software.
I would like the Factory and Gcode files saved in the same directory.
I run my printer from a memory card, so I also have to save the Gcode in order to move it to the memory card.
Also, since new software versions sometimes change the resulting Gcode, and not always for the better, I find having
the Gcode means I can re-print the parts the same way as last time.
FFF files are saved separately, and are tuned for the layer height, number of perimeters, etc..

in any case, my issue is not with the file type being saved, but with the fact that the software wants to
do today's save in the same place that yesterday's save was done, even if I'm loaded up a new project
from a different directory today. And that I have to navigate to that new directory for each file type
[factory and gcode] I want to save.

it get's tedious when you are setting up a bunch of parts in a new project.

Frank Pirz
Media Conversions

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