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How to get brim

Posted: Sun Jul 28, 2013 12:26 am
by tmccafferty
I am used to using "brim" in slic3r. As I am sure you know, it places rows around the perimeter of a part to increase the surface area for better adhesion to the bed. How do I do this in Creator? I messed around a bit with raft, but this seems to build rows under the part. Not sure when you need to do that...

Re: How to get brim

Posted: Sun Jul 28, 2013 12:14 pm
by chuck12
All you have to do is change the outline spacing from object to be printed to 0 and the outline becomes the brim.