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Top layer fill shadows?
Posted: Mon May 18, 2015 1:32 am
by Russ
Re: Top layer fill shadows?
Posted: Mon May 18, 2015 7:37 am
by JoeJ
The preview looks correct to me. And it looks like it DID print those shadow regions in your picture, they just have a slightly different texture than the rest
Re: Top layer fill shadows?
Posted: Mon May 18, 2015 12:25 pm
by Vasily
Maybe hardware problem?
try check belt tension on each axis
Re: Top layer fill shadows?
Posted: Mon May 18, 2015 11:41 pm
by Russ
It has 5 "Top Solid Layers" the first 4 have surface area's where it didn't fill. I watched it print so I saw this first hand. The final layer printed completely but the surface is uneven since the 4 lower layers have swaths with no material. I reprinted it using Cura and it printed without any of these artifacts.
Re: Top layer fill shadows?
Posted: Tue May 19, 2015 7:38 am
by JoeJ
What printer is this? Why don't you post the factory file for others to try? Should be pretty easy to know if it is a hardware problem then
Re: Top layer fill shadows?
Posted: Tue May 19, 2015 10:11 pm
by Russ
I'm using a Printrbot Simple Metal with heated bed. Here is the Factory and stl file for the part.
Re: Top layer fill shadows?
Posted: Wed May 20, 2015 9:28 am
by SockMonkey
Russ wrote:I'm using a Printrbot Simple Metal with heated bed. Here is the Factory and stl file for the part.
i took a look at your factory file and I think I see what you're talking about. It may be due to the transition from the base to the actual standoffs and the standoffs having thin walls and your process using 3 perimeters (not good for thin wall printing). in the advanced tab, enable allow gap fill up to 50%, in the infill tab, change the outline overlap to 40%, and then in your layer tab chagne the perimeter to 1. If you want more perimeters on the base you can set up multiple processes.
Re: Top layer fill shadows?
Posted: Wed May 20, 2015 1:32 pm
by Russ
Thanks, I'll give that a try. I've already made the standoffs thicker and extended them 1mm into the base. It printed much cleaner but still had a few voids, luckily those will be hidden under pc boards.
Re: Top layer fill shadows?
Posted: Wed May 20, 2015 3:21 pm
by smartavionics
I think this could be related to something I posted about a little while ago which is that when you put something on top of a outer layer (in your case pillars, in my case it was raised text), s3d tries to extend the lower infill into the raised object rather than just putting the raised object on top of unbroken outer layer(s).
Obviously, if the raised object is large then it makes sense for the lower infill to meet the infill within the raised object but for small objects I don't think it works well due to the resulting poor quality of the outer layer due to the fact that the outer layer is not solid below the raised objects.
Cheers,
mark
Re: Top layer fill shadows?
Posted: Wed May 20, 2015 4:52 pm
by dkightley
I concur. This is a deficiency in the slicing, which I believe is the same as the following two issues:
http://forum.simplify3d.com/viewtopic.php?f=23&t=1809
http://forum.simplify3d.com/viewtopic.php?f=9&t=2086
I've taken a close look at the print simulation for the op's part and you can see the layer-by-layer slicing progress here. These follow a layer that's just the infill: