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X,Y,Z Origin orientation

Posted: Wed Aug 07, 2013 6:50 pm
by Lateralg
The X,Y,Z Origin orientation is different between 32 bit and 64 bit versions.
64 bit is conventional
32 bit is unconventional.

Re: X,Y,Z Origin orientation

Posted: Thu Aug 08, 2013 6:40 am
by Clayton
The axis orientation can be changed by going to Tools > Options and clicking on the Machine tab. You can then flip the X/Y/Z axes around until the 3D preview machines your machine.

Re: X,Y,Z Origin orientation

Posted: Thu Aug 08, 2013 9:07 am
by Lateralg
Oh. Good feature. Thanks.