Your left Mouse button rotates the view.
The right Mouse button pans the view.
The middle Mouse wheel when pressed resets the view while the wheel scrolled zooms in and out. .
Sounds like you really need to just press the right mouse button and drag it up to bring the part back into view as rotate can give you the angle you want but not always center it like you want. And if you completely lose your orientation pressing the middle mouse button will reset the view so you can start over.
If you Zoom in close enough you'll see what I mean.
You can't zoom in REALLY close and still see the object. It disappears below the horizon. While you "can" rotate the view so it rotates back into view, you cannot see the item in ALL angles up very close.
I think the problem arises because the rotate function seems to pivot on the center of the view or perhaps the center of the build area (I'm at work so I cant test for sure), which is well above the platform. When something you want to see is small it is very easy to rotate it out of view.
However as stated earlier, you simply need to pan in order to maintain the area of focus in view.
This often requires doing things is smaller steps. rotate a little but not loose the part, pan to center the view, zoom to enlarge, repeat again and again until you are seeing what you want where you want.
KT,
You may not realize it, but you just made my day !!!
All along I've been missing that one very important piece of the puzzle.
It was frustrating not being able to see a part up close because it was rolling off the bottom of the screen.
I guess somewhere along the line I forgot about panning. I imagine it's "somewhere" in the guide. But I didn't see it.