Self intersecting mesh creates gap
Posted: Tue Jan 12, 2016 12:02 am
Consider the highlighted object in image A, it intersects itself in the loop:
My problem is that when I generate the code, the area where the mesh intersects itself is left blank. (Shown in image B)
No matter how I tweak the settings, I can't get it to fill in that area. Is there any way to fill in the area where it intersects itself?
(I just got the program, so I don't know about all the fancy features yet)
Using the "Separate Connected Surfaces" option, it fixed the problem in most cases, but there are some spots like in Image B where there is still a hole.
Image A:

Image B:

My problem is that when I generate the code, the area where the mesh intersects itself is left blank. (Shown in image B)
No matter how I tweak the settings, I can't get it to fill in that area. Is there any way to fill in the area where it intersects itself?
(I just got the program, so I don't know about all the fancy features yet)
Using the "Separate Connected Surfaces" option, it fixed the problem in most cases, but there are some spots like in Image B where there is still a hole.
Image A:

Image B:
