Start /End-points avoid corners
Posted: Mon Apr 25, 2016 8:02 am
I often see that a start- or endpoint of a perimeter or segment starts and stops at a corner. No matter if you set a specific pareameter or set to automatic or random.
But starting or stopping at corners often destroys corners, specially at overhangs.
Like to see a option to tell s3d to start/stop not at corners. Maybe a value can be added how a corner is defined. E.g. movement change when angle is bigger than 80°, or 90° etc.
Even better would be to set multiple start/stop points direct to the model by clicking to a area where it should start and stop. So you can set your points to areas they are hidden or not visible due to attached parts etc.
thanx
But starting or stopping at corners often destroys corners, specially at overhangs.
Like to see a option to tell s3d to start/stop not at corners. Maybe a value can be added how a corner is defined. E.g. movement change when angle is bigger than 80°, or 90° etc.
Even better would be to set multiple start/stop points direct to the model by clicking to a area where it should start and stop. So you can set your points to areas they are hidden or not visible due to attached parts etc.
thanx