Hi,
I'm finding that the new S3D build forces a .gcode extension when saving files, and is proving very inconvenient for my PrinterBot printers.
I have a couple of PrintrBot Play printers in my farm. They require that any file on the SD card be named exactly "auto0.g", not "auto0.gcode".
In previous S3D builds, here's the procedure that always worked:
--click "Prepare To Print"
--click "Save Toolpaths To Disk"
(S3D defaults to SD card slot, it opens the SD card, and shows its contents)
--I click on the existing file named "auto0.g", which autofills the filename to be saved as the same, so I don't have to type
--I click Save
--an alert dialogue pops up "auto0.g already exists. Do you want to replace it?"
--I click yes
--it overwrites the existing "auto0.g" file
That used to work in all previous builds of S3D.
Now, S3D doesn't actually end up overwriting the auto0.g file, it actually saves a new and separate file named "auto0.gcode", leaving the original auto.g file unchanged. So when I put the SD card in my Printrbot, it prints the old file and not the new!!
So now to get my PrintrBots to print the new file and not the old one, I have to now manually:
--delete the old auto.g file
--edit the new auto.gcode file's name to auto0.g
This is a total PAIN, when you are not a hobbyist and are using S3D professionally in a print farm. I print revisions often as fast as every five or 10 minutes for small parts, so having to remember to do all those manual filename edits is a real nightmare.
Is there a way for me to change this new filenaming behavior? I can't seem to find in any sort of preferences.