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Set camera pivot to model, one-click Z offset

Posted: Wed Dec 07, 2016 2:07 pm
by Amidatti
Hi there! I have recently begun using Simplify3D and greatly appreciate the fine control it provides over print settings, but I have a couple interface questions.

I am wondering if it is possible to set the camera pivot to a model's center. Typically I have several models arranged on the virtual print bed, so the ability to rapidly set the camera on any one would be quite handy.

Also, when a model loses contact with or passes through the floor plane, is there a way to level the lowest point with the floor plane automatically without eyeballing, or without changing the X and Y coordinates for all models the way "Center and Arrange" does?

Thanks for any tips.

Re: Set camera pivot to model, one-click Z offset

Posted: Thu Dec 08, 2016 5:21 am
by brian442
I think the camera rotation is fixed, but for your second question, you can go to Edit > Drop Model to Table to lower a model to it is perfectly touching the table surface

Re: Set camera pivot to model, one-click Z offset

Posted: Thu Dec 08, 2016 10:09 am
by kabali16
Amidatti wrote: Also, when a model loses contact with or passes through the floor plane, is there a way to level the lowest point with the floor plane automatically without eyeballing, or without changing the X and Y coordinates for all models the way "Center and Arrange" does?

Thanks for any tips.
Similar to what Brian said, I would suggest you use Place surface on Bed feature (Edit Menu). Once you click this, you will be able to select a single face (triangle) that you want to position on the bed. This will be a little more accurate