Which is really something that needs to be addressed. Oddly enough, I was just logging in to see if there was some news of changes on this front. At the moment we have a half baked implementation for control over bridges. This has been discussed in several past threads as well. Unfortunately we have no way of getting a nice bridge since in almost all cases, a bridge contains at least one perimeter (and in most cases several). Basically, we don't actually have control over them despite being an advertised feature. It affects many areas and many circumstances where completing this feature would solve many problems. For instance, just this morning I was creating a small part out of a material that needs to be printed slow. So slow that bridges are a disaster. In this case I would need to speed up bridges, but unfortunately it's impossible to get a clean print. Without resorting to manually GCode editing (which was incredibly time consuming for this part).
PLEASE address this and finish implementing bridge control. It's almost there and really should be high priority for a feature that was added, sold, but never completed.
Requesting with kindness, desperation, and only a hint of constructive criticism/frustration
