Yesterday i encountered this weired type of bridging:
Explained: This is the first layer after Air and the Bridge is surrounded by something like U or |_|-form.
Slic3r did correctly bridge the long way from cliff to cliff. But Simplify3D did not.
Alike the picture it drew 2 perimeters to hover in the air. Afterwards it made bridges from those bogus two perimeters to the back wall.
Therefore I
add my thing to the original question:
Is there any way to specify the direction of the bridging making it more perfect without having support?
[Support did solve some 90% of this problem!]
[Yes, this is some special case but could improve the overall handling of similar parts. The better way would be to rotate the bridging by 90° for most of the bridge.]
Greetings