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Printing non-manifold surfaces correct way

Posted: Sun Mar 01, 2020 2:47 pm
by yesbird
Hi, guys !

I am trying to print a mold with single vertical cut of one polygon  width, but manifold processing don't allow me to do it correctly. Different setting leads to non-desired results: some polys are disappear when "Discard" option is set or new unwanted polys appear when "Heal" is selected.

Could you please help me to prepare this print correct way ?

BTW: Can not figure out why this surface is detected as "non-manifold" ? All normals are pointing to the same direction if we will "unfold" the model.

Thanks in advance.

Re: Printing non-manifold surfaces correct way

Posted: Sun Mar 01, 2020 6:00 pm
by dkightley
You can only 3d print something that is manifold. Simply put, Manifold objects are objects that can exist in real life.

What you are trying to print is a non-manifold..its not something that can exist in real life as an object. Make it manifold is my advice.

Re: Printing non-manifold surfaces correct way

Posted: Sun Mar 01, 2020 7:34 pm
by yesbird
Thank you for reply, but I still don't understand why this object can't exist. Take plastic bottle, cut off top and bottom, make vertical cut and you will get desired object.

But it seams to me I found solution: giving the thikness to the walls.