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by bgkdavis
Sat Sep 19, 2015 12:06 am
Forum: General Discussion and Tips
Topic: controlling direction of fill layers
Replies: 3
Views: 2602
 
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Re: controlling direction of fill layers

Yes, you can add additional layers, but it doesn't change the problem, the first fill layer after infill is at the same angle as the previous infill layer
by bgkdavis
Fri Sep 18, 2015 10:20 pm
Forum: General Discussion and Tips
Topic: controlling direction of fill layers
Replies: 3
Views: 2602
 
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controlling direction of fill layers

One thing I dont like with S3D code is when printing with rectilinear patterns the first solid layer after infill is in the same direction as the preceding infill layer, I think if it was in the opposite direction it would bridge over the infill better. Its actually quite dumb because if you have an...
by bgkdavis
Thu Sep 03, 2015 9:38 am
Forum: Troubleshooting and Bug Reports
Topic: RepRapPro Mendel 3
Replies: 3
Views: 2856
 
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Re: RepRapPro Mendel 3

I've got a Tri colour RRP Mendel 3 which I use with S3D, and Ive even manged to extend the dual colour printing features to works on three extruders. When setting up just use the other printer option and set the bed to 200x200 and it should be good to go Don't bother using the S3D interface to contr...
by bgkdavis
Tue Jul 21, 2015 11:54 pm
Forum: General Discussion and Tips
Topic: Changing Zoom Focus
Replies: 3
Views: 2325
 
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Re: Changing Zoom Focus

OK, so its not me then..... is this feature on the wish list?
by bgkdavis
Tue Jul 21, 2015 10:05 pm
Forum: Troubleshooting and Bug Reports
Topic: 3.01 Models print short, squashed in Z axis.
Replies: 8
Views: 7588
 
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Re: 3.01 Models print short, squashed in Z axis.

btw looking at your picture its interesting to note that your squashing doesn't start until it gets to the nose!
by bgkdavis
Tue Jul 21, 2015 10:01 pm
Forum: Troubleshooting and Bug Reports
Topic: 3.01 Models print short, squashed in Z axis.
Replies: 8
Views: 7588
 
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Re: 3.01 Models print short, squashed in Z axis.

If the last layer of your code is correct at 88.79 and that it has taken 444 layers to get to this height then I can conclude that each layer is 0.2mm, this actually puts you in option 2) the height of your model is shorter than the last layer Z height and your increments do match your layer height ...
by bgkdavis
Tue Jul 21, 2015 8:52 pm
Forum: General Discussion and Tips
Topic: Changing Zoom Focus
Replies: 3
Views: 2325
 
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Changing Zoom Focus

This should be something very simple and I suspect the answer is staring me in the face..... but How do I change the focus of zoom, it appears that the zoom focus is fixed to a point in the middle of the of the build area, frequently I would like to zoom in onto a feature on the part and look at the...
by bgkdavis
Tue Jul 21, 2015 7:04 pm
Forum: Troubleshooting and Bug Reports
Topic: 3.01 Models print short, squashed in Z axis.
Replies: 8
Views: 7588
 
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Re: 3.01 Models print short, squashed in Z axis.

I'd start by looking a the actual G code itself, if there is squashing caused by S3D then you will see it in the Z height increments, is if your layer increment is set to 0.2 then you would expect top see in the code Z0.2, Z0,4, Z0.6 etc. Also look at the last layer Z height and compare it to the ac...
by bgkdavis
Mon Jul 20, 2015 10:25 pm
Forum: Troubleshooting and Bug Reports
Topic: Why do I have more success with Slic3r?
Replies: 4
Views: 2313
 
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Re: Why do I have more success with Slic3r?

The slicing would show bridges across cavities, sometimes there would be strange surface layers in the middle of the bodies where I would expect there to be only fill structure, mostly typical slicing failures that I associate to a 'not watertight' flaw in the STL..... but rather than fix the STL it...
by bgkdavis
Mon Jul 20, 2015 7:31 pm
Forum: Troubleshooting and Bug Reports
Topic: Why do I have more success with Slic3r?
Replies: 4
Views: 2313
 
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Re: Why do I have more success with Slic3r?

Maybe I should of added that having worked in Engineering, plastic injection mold making and 3D CAD over the past 25 years I actually have a pretty good handle on the vagaries of STL files. so my question isn't why do models fail because the answer is usually always down to the STL mesh. My question...

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