See attached factory. The hole up the middle is supposed to be clear but as you can see S3D inserted odd "diagrams" in several places. The one at the 3rd layer is just an entire shell, no recognition of the central hole at all. The one at player 13 has it's own perimeter, like S3D put a single layer plug in the bore. Both of these occur in the first process. I attempted slicing this with a single process and got the same thing. It slices fine in KISS.
Any recommendations? Do I have something odd in my factory or is this an S3D bug. I've verified the STL. S3D's Mesh verification also passes with flying colors.
Changing layer height to .21mm fixes the problem at layer 3 but not at layer 13.
S3D 3.01 on Mac OSX
cheers,
Michael