Amidatti
Posts: 2
Joined: Wed Dec 07, 2016 1:29 pm

Set camera pivot to model, one-click Z offset

Hi there! I have recently begun using Simplify3D and greatly appreciate the fine control it provides over print settings, but I have a couple interface questions.

I am wondering if it is possible to set the camera pivot to a model's center. Typically I have several models arranged on the virtual print bed, so the ability to rapidly set the camera on any one would be quite handy.

Also, when a model loses contact with or passes through the floor plane, is there a way to level the lowest point with the floor plane automatically without eyeballing, or without changing the X and Y coordinates for all models the way "Center and Arrange" does?

Thanks for any tips.
brian442
Posts: 1243
Joined: Mon Nov 28, 2016 5:35 am

Re: Set camera pivot to model, one-click Z offset

I think the camera rotation is fixed, but for your second question, you can go to Edit > Drop Model to Table to lower a model to it is perfectly touching the table surface
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kabali16
Posts: 159
Joined: Thu Jan 28, 2016 1:10 pm
Location: 4th Dimension

Re: Set camera pivot to model, one-click Z offset

Amidatti wrote: Also, when a model loses contact with or passes through the floor plane, is there a way to level the lowest point with the floor plane automatically without eyeballing, or without changing the X and Y coordinates for all models the way "Center and Arrange" does?

Thanks for any tips.
Similar to what Brian said, I would suggest you use Place surface on Bed feature (Edit Menu). Once you click this, you will be able to select a single face (triangle) that you want to position on the bed. This will be a little more accurate
Kabali daww!!
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