Why on earth does S3D do this first layer in "stripes"?
It goes across from left to right skipping areas. I can see the areas sort of coincide with the notches on the side but not uniformly.
Thing is, it does not do this for the notches on the opposite side.
This is the stupidest thing since it creates a crappy looking first layer.
S3D really needs to get its act together. The free slicers are really becoming robust and will leave S3D in the dust.
Any suggestions on how to possible change this behavior on the first layer appreciated.