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AK_Eric
Posts: 103
Joined: Thu Dec 25, 2014 4:48 pm
Location: Belmont, CA
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When moving parts camera always snaps to top-center view

I already find the process of the camera snapping to the top view while translating parts frustrating. But as I try more complex print setups it's gotten worse:

I have many small parts on the build platform: I zoom up on one and go to move it to a specific location with the mouse. The camera switches to the top view, zoomed in, but not on my part: It appears to always zoom to the center/middle of the build platform. But if my part is say, on the top left, it's completely out of frame. Which means I need to zoom way out to be able to move it with the mouse, removing any move-accuracy. Plus since it's a perspective view rather than orthographic, it makes it even more difficult to line stuff up (I know these have been discussed in other posts, but I can't help bring it up again...).

I know I can move manually via the Model Settings window, but this is tedious since the scrollers have a fixed step size jumping the model around the platform in increments too large, which reduces me to entering numbers by hand.

Basically something that should be simple/intuitive has become to complicated. Please add an option to remove the 'camera snap to top view'.
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gelly
Posts: 29
Joined: Sun Nov 23, 2014 2:17 am

Re: When moving parts camera always snaps to top-center view

i can see the same issue
VFaria
Posts: 1
Joined: Fri Feb 26, 2016 5:27 pm

Re: When moving parts camera always snaps to top-center view

Me too...

I think that could be solved with a Orthogonal view.
Why does that is not an option?!?
CompoundCarl
Posts: 2005
Joined: Wed Aug 05, 2015 7:23 am

Re: When moving parts camera always snaps to top-center view

This thread is well over a year old. This was already fixed a long time ago. The view doesn't snap to top-down anymore when moving models. So just upgrade to version 3.x and it will be fixed.

If you're talking about something else, then I'd suggest starting a new thread

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