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LarryC
Posts: 5
Joined: Wed Jul 25, 2018 5:42 pm

Model Size in build statistics

Yes, I'm aware of how to find the model size in S3D by double clicking the model but this is too clunky for my needs, I'd like to have the detail after I've sliced the model.

My typical steps are to load the model, edit the process(es), then prepare to print (slice). I typically save my gcode to a specific folder on my PC which I transfer to Octoprint. While the printer is preheating I use to switch to my previous slicer and grab the dimensions for the print and then apply my glue stick to the glass. In S3D I have to exit preview mode and then edit my model in order to see the dimensions.

I'd be very grateful to have the model dimensions in the Build Statistics pane. Or is there some sort of custom view that I edit to add them? <- Best option so those that may not want it can opt out.
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DarthRevan
Posts: 480
Joined: Wed Feb 18, 2015 8:29 am

Re: Model Size in build statistics

Have you tried adding the following to your terminal commands for post processing:

Code: Select all

{PREPEND "; X size = [build_size_x]\n; Y size = [build_size_y]\n; Z size = [build_size_z]\n"}
This will add the X, Y, and Z dimensions to the top of your G-Code file.
User avatar
LarryC
Posts: 5
Joined: Wed Jul 25, 2018 5:42 pm

Re: Model Size in build statistics

Thanks, but this really doesn't help me unless I want to open the gcode file which would be an additional step to go through. Or am I missing something here? Normally I might use Octoprint's model info detail but the initial prime nozzle code distorts its reported size and I like having the prime nozzle code.

I still say having a customize option under view settings that would allow toggling different details for the build stats would be a good option to have. For what it's worth I just bought S3D and I'm still getting used to it. I'm sure I figure out a work around but for now I just need to remember to double click the model before slicing...

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