While troubleshooting a retraction issue I looked at the GCODE generated by 4.1.2. I have
wipe and
perform retraction during wipe movement on. It looks like in 4.1.2 S3D does a single retract move and then the wipe travels. Where in older versions, like 4.0.1 there is a retraction during the entire wipe movement. Is this intentional? With the same settings between these 2 versions I have a better time with stringing/ooze in 4.0.1 vs 4.1.2
This is a snipped from the same file sliced with the same profiles between the 2 versions.
4.0.1:
Code: Select all
G1 X153.725 Y135.962 E-0.7881 F4800
G1 X153.846 Y134.894 E-0.8066
G1 X153.938 Y133.796 E-0.8263
G1 X153.986 Y133.025 E-0.5789
4.1.2:
Code: Select all
G1 X153.648 Y136.513 E-3.0000 F600
G1 X153.725 Y135.967 F600
G1 X153.845 Y134.899
G1 X153.938 Y133.801
G1 X153.985 Y133.030